Google bought BlindType, a service that allows you to type faster and more accurately on a virtual keyboard. "With BlindType, users can type on the touch screen the way they are used to, but without the traditional need to constantly focus on the keyboard. Although this would typically lead to countless spelling mistakes that would be impossible to autocorrect, BlindType predicts what the user intended to write with a success rate not previously seen on any other system."
Singularity Hub found that BlindType's application "knows what you meant to type, even if you make mistakes. Lots of them. In fact, you can type without looking at the screen at all."
Unfortunately, the application is not available in the Android Market or the iTunes App Store, but it will certainly be used to improve Android's virtual keyboard.
{ via Mashable }
Showing posts with label Acquisitions. Show all posts
Showing posts with label Acquisitions. Show all posts
Saturday, October 2, 2010
Tuesday, September 14, 2010
Quiksee Acquired by Google
The Israeli startup Quiksee confirmed that it has been acquired by Google and its employees will join the Google Geo team. "Quiksee is an Internet start-up company that focuses on creating location based interactive videos. Our vision is to fill the world maps with Quiksee tours that will let people virtually travel across the planet as if they were there," explains Quicksee's site.
Haaretz says that "the firm's technology is regarded as the missing link in Google's Street View service (used by both Google Maps and Google Earth), which allows users to view photos along numerous streets around the world". Quiksee's software allowed you to create interactive panoramic tours from your videos, without having to use a Street View camera. TechCrunch speculates that Google could "accept geo-tagged, 3D panoramas uploaded by consumers" to improve Google Maps.
Here's a video that shows how Quiksee could integrate with Google Street View:
Google might even use Quiksee to add interactive Street View videos to Google Maps, like the ones demoed by Microsoft's Blaise Agüera y Arcas at a TED conference.
Haaretz says that "the firm's technology is regarded as the missing link in Google's Street View service (used by both Google Maps and Google Earth), which allows users to view photos along numerous streets around the world". Quiksee's software allowed you to create interactive panoramic tours from your videos, without having to use a Street View camera. TechCrunch speculates that Google could "accept geo-tagged, 3D panoramas uploaded by consumers" to improve Google Maps.
Here's a video that shows how Quiksee could integrate with Google Street View:
Google might even use Quiksee to add interactive Street View videos to Google Maps, like the ones demoed by Microsoft's Blaise Agüera y Arcas at a TED conference.
at
3:21 AM
Labels:
Acquisitions,
Google Maps
Tuesday, August 31, 2010
Google Buys SocialDeck
Google acquired yet another social gaming company: SocialDeck. The start-up had an interesting idea: creating a platform for playing games on any device. "SocialDeck was founded in 2008 with the vision of enabling 'anywhere, anytime, anyone' gaming. The company has launched several titles for the iPhone, Facebook, and BlackBerry using its social gaming platform technology, which enables simultaneous game play across multiple mobile devices and social networks," explains SocialDeck's site.
It should be obvious that Google doesn't buy companies like SocialDeck to develop games. Most likely, Google wants to create a platform for social gaming that will enable users to play the same game on an Android device, on an iPhone, on a computer, on a Chrome OS tablet, in Google Me or any other social network that uses Google's platform.
Here's an overview of SocialDeck's gaming platform:
{ via Inside Social Games }
It should be obvious that Google doesn't buy companies like SocialDeck to develop games. Most likely, Google wants to create a platform for social gaming that will enable users to play the same game on an Android device, on an iPhone, on a computer, on a Chrome OS tablet, in Google Me or any other social network that uses Google's platform.
Here's an overview of SocialDeck's gaming platform:
{ via Inside Social Games }
at
8:49 AM
Labels:
Acquisitions,
Social
Friday, August 20, 2010
Google Buys Like.com (and Riya, Too)

Google acquired Like.com, a product search engine that used visual search to find similar products. "We were the first to bring visual search to shopping, the first to build an automated cross-matching system for clothing, and more," says Munjal Shah, the former CEO of Riya, the company that developed Like.com.
Riya launched in 2005 an impressive software that used face recognition to organize photos. "Riya leveraged facial and text recognition technology with an intelligent interface to help people make sense of the thousands of untitled and untagged photos that are building up on their hard drives." Google launched a similar service 4 years later, using technology from Neven Vision.

Much like Google Wave, Riya's software looked great in demos, but it didn't work well in the real world. The software required a huge collection of photos and each photo had to be uploaded to Riya's servers. "The process is slow; Riya says it takes about 24 hours to upload 4,000 pictures," mentioned the USA Today at that time.
Apparently, Google intended to buy Riya in 2005, but decided to acquire Neven Vision, a company that had a lot of patents on face recognition, photo analysis, visual mobile search. Neven Vision's acquisition helped Google add face recognition to Picasa, advanced features to Google Image Search and visual search to Android.
Why would Google acquire Riya? Probably because the company has many patents on visual recognition and a lot of talented engineers that could work on bigger projects than Like.com. In 2006, Riya planned to launch a visual search engine with support for object recognition, but the company didn't find a way to monetize the product, so it focused on product search, which was more lucrative. Now the team can finally build Riya 2.0:

{ via TechCrunch }
at
10:45 PM
Labels:
Acquisitions
Friday, August 6, 2010
Google Buys Slide
Google announced that it has acquired Slide, a start-up that develops social apps. TechCrunch reports that Google paid $228 million for Slide, after investing in Zynga, one of Slide's competitors.
"For Google, the web is about people, and we're working to develop open, transparent and interesting (and fun!) ways to allow our users to take full advantage of how technology can bring them closer to friends and family and provide useful information just for them. Slide has already created compelling social experiences for tens of millions of people across many platforms, and we've already built strong social elements into products like Gmail, Docs, Blogger, Picasa and YouTube. As the Slide team joins Google, we'll be investing even more to make Google services socially aware and expand these capabilities for our users across the web."
It's obvious that Google plans to launch a social service to compete with Facebook, but it's not clear why it would buy a company that develops apps like SuperPoke, SuperPoke Pets or FunSpace. Maybe for Slide's engineering talent, Slide's valuable analytics data or maybe because it couldn't buy Zynga.

Social networks and online games account for about 33% of the time spent online in the US, according to a Nielsen study. Tom Chatfield, the author of Fun Inc: Why Games Are The 21st Century's Most Serious Business, thinks that social games aren't a fad: "People realised that a social platform like Facebook gives people ways to show off to, or compete with, their friends. It's so much more engaging to do something with people you know than to do it with strangers. You can cheat if you're playing online with strangers, but playing with friends is an incentive to be fair, and that brings the emotional rewards of competition."
Since Facebook has the Internet's main social graph and stores data about more than 500 million users, all the cool social apps integrate with Facebook. In the future, every web application will have a social component, which will probably powered by Facebook, a closed social network that traps user data.
OpenSocial is a Google project whose goal was to create social apps that work in any social network. FriendConnect was designed to transform any site in an OpenSocial container. Buzz is the epitome of openness, by embracing open standards and allowing anyone to access the firehose, which includes public activity from every Buzz user. Unfortunately, these projects haven't been very successful, so Google will have to build a social network on top of OpenSocial, Google Buzz and Google Profiles. The project is crucial for the future of Google search, Google ads, Google's web apps and maybe more than that.
Peter Norvig says in an interview that Google's biggest mistake was ignoring social networking.
"I can't speak for the whole company, but I guess not embracing the social aspects [was Google's biggest mistakes]. Facebook came along and has been very successful, and I may have dismissed that early on. There was this initial feeling of, 'Well, this is about real, valid information, and Facebook is more about celebrity gossip or something.' I think I missed the fact that there is real importance to having a social network and getting these recommendations from friends. I might have been too focused on getting the facts and figures—to answer a query such as 'What digital camera should I buy?' with the best reviews and facts, when some people might prefer to know 'Oh, my friend Sally got that one; I'll just get the same thing.' Maybe something isn't the right answer just because your friends like it, but there is something useful there, and that's a factor we have to weigh in along with the others."
"For Google, the web is about people, and we're working to develop open, transparent and interesting (and fun!) ways to allow our users to take full advantage of how technology can bring them closer to friends and family and provide useful information just for them. Slide has already created compelling social experiences for tens of millions of people across many platforms, and we've already built strong social elements into products like Gmail, Docs, Blogger, Picasa and YouTube. As the Slide team joins Google, we'll be investing even more to make Google services socially aware and expand these capabilities for our users across the web."
It's obvious that Google plans to launch a social service to compete with Facebook, but it's not clear why it would buy a company that develops apps like SuperPoke, SuperPoke Pets or FunSpace. Maybe for Slide's engineering talent, Slide's valuable analytics data or maybe because it couldn't buy Zynga.

Social networks and online games account for about 33% of the time spent online in the US, according to a Nielsen study. Tom Chatfield, the author of Fun Inc: Why Games Are The 21st Century's Most Serious Business, thinks that social games aren't a fad: "People realised that a social platform like Facebook gives people ways to show off to, or compete with, their friends. It's so much more engaging to do something with people you know than to do it with strangers. You can cheat if you're playing online with strangers, but playing with friends is an incentive to be fair, and that brings the emotional rewards of competition."
Since Facebook has the Internet's main social graph and stores data about more than 500 million users, all the cool social apps integrate with Facebook. In the future, every web application will have a social component, which will probably powered by Facebook, a closed social network that traps user data.
OpenSocial is a Google project whose goal was to create social apps that work in any social network. FriendConnect was designed to transform any site in an OpenSocial container. Buzz is the epitome of openness, by embracing open standards and allowing anyone to access the firehose, which includes public activity from every Buzz user. Unfortunately, these projects haven't been very successful, so Google will have to build a social network on top of OpenSocial, Google Buzz and Google Profiles. The project is crucial for the future of Google search, Google ads, Google's web apps and maybe more than that.
Peter Norvig says in an interview that Google's biggest mistake was ignoring social networking.
"I can't speak for the whole company, but I guess not embracing the social aspects [was Google's biggest mistakes]. Facebook came along and has been very successful, and I may have dismissed that early on. There was this initial feeling of, 'Well, this is about real, valid information, and Facebook is more about celebrity gossip or something.' I think I missed the fact that there is real importance to having a social network and getting these recommendations from friends. I might have been too focused on getting the facts and figures—to answer a query such as 'What digital camera should I buy?' with the best reviews and facts, when some people might prefer to know 'Oh, my friend Sally got that one; I'll just get the same thing.' Maybe something isn't the right answer just because your friends like it, but there is something useful there, and that's a factor we have to weigh in along with the others."
at
11:20 AM
Labels:
Acquisitions,
Social
Friday, July 2, 2010
Google Buys ITA Software to Add Flight Search
Google announced the acquisition of ITA Software, a flight information software company from Massachusetts that develops software for airlines, travel agencies and technology companies. One of the many ITA customers is Microsoft, which used its technology to power Bing Travel:
"Bing, Microsoft's new decision search engine, combines innovative fare prediction technology (previously known as Farecast) with the industry's leading airfare pricing and shopping system by ITA Software to assist travelers to make faster and more informed choices."
The list of sites that use ITA's technology is impressive: Kayak, Orbitz, CheapTickets, Hotwire, FareCompare and more. Google intends to pay $700 million to acquire a long-established company that provides technology for some of the most popular flight search services.
Marissa Mayer says that Google will develop its own flight search service. "Once we've completed our acquisition of ITA, we'll work on creating new flight search tools that will make it easier for you to search for flights, compare flight options and prices and get you quickly to a site where you can buy your ticket."
Right now, Google shows an OneBox that links to popular services like Expedia, Orbitz and Kayak:

In the future, Google will probably use the OneBox to promote its own service. ITA software offers an online demo of its technology, which includes cool features like interactive calendar for finding the lowest fares, real-time filters and color-coded bars that let you compare flights:

"Bing, Microsoft's new decision search engine, combines innovative fare prediction technology (previously known as Farecast) with the industry's leading airfare pricing and shopping system by ITA Software to assist travelers to make faster and more informed choices."
The list of sites that use ITA's technology is impressive: Kayak, Orbitz, CheapTickets, Hotwire, FareCompare and more. Google intends to pay $700 million to acquire a long-established company that provides technology for some of the most popular flight search services.
Marissa Mayer says that Google will develop its own flight search service. "Once we've completed our acquisition of ITA, we'll work on creating new flight search tools that will make it easier for you to search for flights, compare flight options and prices and get you quickly to a site where you can buy your ticket."
Right now, Google shows an OneBox that links to popular services like Expedia, Orbitz and Kayak:

In the future, Google will probably use the OneBox to promote its own service. ITA software offers an online demo of its technology, which includes cool features like interactive calendar for finding the lowest fares, real-time filters and color-coded bars that let you compare flights:

at
7:39 AM
Labels:
Acquisitions
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